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ShadowQuest concepts and assets

A selection of assets I produced for 2013's MagiQuest: Shadowquest. Primarily 2D icons and concept art.

Used with permission of Creative Kingdoms.

The Pedestal of Light reward for main story completion. While the end result was a 2D icon, I leveraged Maya and ZBrush to save time getting the exact desired perspective.

The Pedestal of Light reward for main story completion. While the end result was a 2D icon, I leveraged Maya and ZBrush to save time getting the exact desired perspective.

A broken spyglass used for a physical lightbox, as well as concept art for its 3D model, and a mini VFX storyboard showing how to find it in-game.

A broken spyglass used for a physical lightbox, as well as concept art for its 3D model, and a mini VFX storyboard showing how to find it in-game.

Concept art for a cannon, purloined from pirates.

Concept art for a cannon, purloined from pirates.

The internal name for this project was WinterQuest. Hence, plenty of snow-related decals needed. A campfire made of ice, snowshoes, and ice crystals.

The internal name for this project was WinterQuest. Hence, plenty of snow-related decals needed. A campfire made of ice, snowshoes, and ice crystals.